Professional Video Game Art School Course
87 Hours
Deal Price$39.00
Suggested Price
$297.00
You save 86%
Professional Video Game Art School Course
$39.00$297.0086% OFF
263 Lessons (87h)
- Introduction & Setting Up 3DS MaxAutodesk Student Software DownloadSetting Your PreferencesThe Material EditorConfiguring Your ModifiersSetting Up Max Interface and Workflow
- 3DS Max BasicsEdit polygon modifierSoft selectionGeometrymatID: Smoothing groupsPaint deformationUnwrap modifier basicsSpherical mapping typesMaterial Editor
- Basic 3D Modeling - CratesNotice to StudentsIntroduction0:34Modeling Overview0:51Reference and Setup2:58Modeling a CrateUnwrapping an ObjectTexturingSpecular LevelingCreating a Bump MapTexture DetailsRenderingCreate an Exploding Crate
- Basic 3D Modeling - BarrelsIntroductionSetupModelingSmoothing GroupsUnrappingTexture Part 1Texture Part 2Texture Part 3Rendering
- Basic 3D Modeling - TablesIntroduction1:08SetupModelingUnwrappingTexturing Part 1Texturing Part 2Texture Part 3Rendering
- Creating a CatapultIntroduction1:04SetupModeling Part 1Modeling Part 2Modeling Part 3Modeling Part 4Modeling Part 5Texturing Part 1Texturing Part 2Texturing Part 3Texturing Part 4Texturing Part 5Rendering Your Catapult
- Creating a Catapult and Castle SceneIntroduction0:59Introduction to 3ds Max ScriptingTerrain ExampleSetting Up the TerrainObject PlacementAnimation and the CastleExploding CastleThe CamerasStarting Your RenderFinishing Your Render0:06
- Photoshop For ArtistsIntroduction0:35The User InterfaceThe Menu ExplainedFile OptionsEdit OptionsImage OptionsLayer OptionsSelect OptionsThe Filter GalleryLiquifyCreating Vanishing PointsAdditional Filters3D ViewHelp WindowRemoving SelectionsToolbar WrapupHistory and ActionsLayer Comps and NotesThe HistogramBrushes and CloningColor SwatchesMaking AdjustmentsChannels and Paths
- Creating Seamless TexturesIntroduction0:56Creating Seamless Textures Part 1Creating Seamless Textures Part 2Creating Seamless Textures Part 3
- Introduction to Digital PaintingIntroduction1:19AirbrushingComic Book StyleSmudgesUsing a HardbrushPortraits Part 1Portraits Part 2Portraits Part 3Portraits Part 4
- Introduction to 2D AnimationIntroduction0:50Setting Up for AnimationCreating a Bouncing BallWalking Animation Part 1Walking Animation Part 2Sprite SheetsRough Run CycleCompleting Your CharacterCharacter DesignMotion Flow with SoundRough FigureFinal Figure
- Weapons Training: Creating a HandgunIntroduction0:59SetupModeling - Block OutModeling - DetailsModeling - RefiningUnwrappingTexturing Part 1Texturing Part 2Texturing Part 3Texturing Part 4Rendering
- Creating Your First Concept VehicleIntroductionSetupBlock Out ModelingTiresBody LinesBody Lines ContinuedDetails and CutsRefining and ExtrudingPolishingThe InteriorUnwrappingTexturing Part 1Texturing Part 2Texturing Part 3Texturing Part 4Texturing Part 5Viewing On a Video Turntable0:06
- Lab: Creating a Concept VehicleModeling Part 1Modeling Part 28:00Modeling Part 3Modeling Part 4Modeling Part 5ColoringCleanupOutlineAdding Color Part 1Adding Color Part 21:35Part 2 of Vehicle LabScope of WorkModeling the Wheels Part 1Modeling the Wheels Part 2Modeling the Body Part 1Modeling the Body Part 2Modeling the Body Part 3Modeling the Body Part 4Modeling the Body Part 5Modeling the Body Part 6Modeling the Body Part 7Modeling the Body Part 8Modeling the Body Part 90:42Modeling the Body Part 10Modeling the Body Part 11Modeling the Interior Part 1Modeling the Interior Part 2Modeling the Interior Part 1Modeling the Interior Part 2Modeling the Interior Part 3Modeling the Interior Part 4Cleaning Up Our Model Part 1Cleaning Up Our Model Part 2Cleaning Up Our Model Part 3Cleaning Up Our Model Part 4View Vehicle on Turntable0:06
- Part 2 of the Concept Vehicle Lab (Really Cool!)Basic Modeling Part 1Basic Modeling Part 2Basic Modeling Part 3Basic Modeling Part 4Basic Modeling Part 5Basic Modeling Part 6Basic Modeling Part 7Basic Modeling Part 8Basic Modeling Part 9Basic Modeling Part 10Basic Modeling Part 11Basic Modeling Part 12Modeling the Tires Part 1Modeling the Tires Part 2Modeling the Tires Part 3Modeling the Tires Part 4Modeling the Tires Part 5Modeling the Tires Part 6Modeling the Tires Part 7Modeling the Tires Part 8Modeling the Tires Part 9Color Blocking Part 1Color Blocking Part 2Color Blocking Part 3Color Blocking Part 4The Ruck BedThe HatchThe Foot GripThe LightsThe Metal PlatingThe Metal PaddingThe TailgateThe FootstepThe ChairsThe ConsolesDirtWear and Tear Texturing Part 1Wear and Tear Texturing Part 2Wear and Tear Texturing Part 3Wear and Tear Texturing Part 4Wear and Tear Texturing Part 5Wear and Tear Texturing Part 6Wear and Tear Texturing Part 7Wear and Tear Texturing Part 8Wear and Tear Texturing Part 9Wear and Tear Texturing Part 10Wear and Tear Texturing Part 11Wear and Tear Texturing Part 12Markings Part 1Markings Part 2Specular Part 1Specular Part 2Normal MapSpec ColorsSpec Mapping the WheelsTexture ReviewCreating the CompositeFinishing the Lights
- Study of PerspectivesIntroductionTerms and DefinitionsOne Point PerspectiveTwo Point PerspectiveThree Point PerspectiveFour Point PerspectiveFive and Six Point PerspectiveFenceOrthographicOrtho BuildingMore on Ortho BuildingOne Point Perspective View From PlanMore on One Point Perspective View From PlanTwo Point Perspective View From PlanOne Point Perspective Grid From PlanOne Point Perspective Grid SimpleTwo Point Perspective Grid From PlanTwo Point Perspective Grid SimpleSubdivide PlanesTwo Point Perspective Sloping PlanesPyramidCast Shadows and LightOne Point Perspective Curve Road SlopeTwo Point Perspective Curve Road SlopeRotating ObjectsReflection Example
Professional Video Game Art School Course
$39.00$297.0086% OFF
DescriptionInstructorImportant DetailsRelated Products
Get a Holistic Game Development Education with 83-Hours of Training: 3ds Max, Craft 2D & 3D Images, and More
SR
Stone River eLearningStone River eLearning offers easy to understand online courses. They are very passionate about teaching topics that of interest – from technology, to business, to education. Stone River eLearning offers high-quality courses that take you from beginner to expert in a matter of hours. For more details on the course and instructor, click here.
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